Sunday, November 29, 2009

Aggressors.....why increase in violence?

This may sound familiar in the digital era. According to Palfrey & Gasser(2008) stated how the connection between video games and violent acts by young people is commonplace. More and more young people are interested in violent games and according to the FBI files in 1999, reported one of the characteristics of school shooters is "the ordinate amount of time playing video games with violent themes". Other instances, avatar has become part of the players identity and that has made it difficult for parents and teachers with lack of digital know-how capability to protect young people in our schools. Therefore, as future educators, how do we approach this violent situation which has taking over in the cyber-learning? Not all youth are engaging with the new digital media in the same ways, and some may not even see themselves as part of the Digital Generation. The importance of increasing security tools to reduce violent behavior and continuous alertness will refrain young people from abusing the benefits in all interactive environments.
The things that we think and feel and the ways in which we behave are often the result of a network effect that unconsciously takes place in our brains(Palfrey& Gasser, 2008).
Furthermore, the reality is that the growing importance of the Internet has created a new disparity across class lines in children's access to skills, social networks, and intellectual resources.

1 comment:

  1. I believe the key is just staying in tuned with what our children and students are doing. When our children were babies we did everything to baby proof our homes, but as they get older we tend to think that we don't have to be as involved in their daily lives when in fact we should be just as involved as we were when they were babies. As our children begin to grow we set parameters for them such as, don't go past the street light, stay within our yard when playing, etc. So why shouldn't there be parameters as they get older and enter their teen years. They are still our responsibility and under our care. When our children were younger they received consequences for their choices, sometimes positive and sometimes negative. That shouldn't change. There have to be parameters for computer and technology use and if there is a violation of established expectations, then the child should lose the privilege of using the technology. The same should go for our students. Children and students only do what we allow them to do.

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